Sudden wave of Switch 2 online bans reportedly caused by a Nintendo server issue, and are now being fixed
A number of Nintendo Switch 2 owners apparently got a rude surprise this weekend when they discovered their consoles were restricted from using online services by Nintendo for no discernible reason. The home of Mario and Zelda has now reportedly responded, fixing the issue and saying it was a due to an internal server problem.
Upon boot-up, the impacted owners would get an error code which "indicates that the Nintendo Switch 2 or Nintendo Switch console you are using has been permanently banned from connecting to the internet due to a breach of user agreements." Included in the possible reasons is "fraudulent or unauthorised transactions." zeppelin.cool
As spotted by PC Guide, over on Reddit, players have been posting about being hit with this despite download and transaction histories that are extremely clean. Sadly, the ban hammer is hard to argue with, and there are limited channels for communicating that you've been wrongly restricted.
Nonetheless, the community managed to make enough noise – likely because there are plenty more affected than we know about – that Nintendo apparently looked into it and is now purportedly remedying the problem. In another post on Reddit, a player mentions calling up customer service twice, and the second time, the rep acknowledging there'd been a server-side problem, and that changes were being rolled out.
They then found the ban lifted upon restarting the console, and a number of other Switch 2 users are saying the same. Nintendo itself hasn't commented publicly as of yet, making this more anecdotal than official at present, but it's worth a try all the same.
At least we know the corporation's defences are up if you start using illegitimate software. I've seen more graceful warnings, mind.
Nach Daumen-OP: Comeback von Ai Ogura in Misano noch offen
Der Japaner hatte sich gegen Ende der Sommerpause in seiner Heimat beim Motocross-Training an der linken Hand verletzt. Erst bei Untersuchungen nach seiner Rückkehr nach Europa ...Weiterlesen
Final Fantasy 7 Revelation director personally vetoed having to unlock new jobs for each character throughout the game
Final Fantasy 7 Remake series director Naoki Hamaguchi is to thank for each member of the party having access to all of the FITS jobs from the start in Final Fantasy 7 Revelation.
As we approach the end of Final Fantasy 7's remake trilogy, Square Enix is introducing one of the biggest overhauls to the game in its third act. FITS is a new system which works as a job system seen in games like Final Fantasy 5, 12, and Tactics which in turn will allow you to tailor your characters to specific archetypes, with four available to be equipped.
During a PAX West 2026 panel (via Game8) Hamaguchi reveals that the original plan was to have each character unlock FITS throughout the game as unlocks for getting through specific milestones. So for example (my own, not Hamaguchi's), Tifa could be unlocked with Black Mage, Barrett gets Knight, and you would need to unlock the other classes with each. However, Hamaguchi says this is something he personally overruled, meaning once FITS is unlocked, each party member will have access to all four jobs.
However, FITS, true to its name, will also come with unique costumes for each character for every job, which brings back the eternal style vs usefulness quandary that every RPG player has faced some point in their life. Do I go with what looks the best, or do I go with the most efficient set?
Hamaguchi also announces that the team has included a skin system to the game separate from the FITS. So, if you want Tifa in her classic outfit compared to the loose sleeves look we've seen her donning during gameplay footage, you'll be able to do so. Perhaps even more excitingly, Hamaguchi says there will be bonus skins unlocked from side content throughout the game too, which hopefully means we'll get some good fanservice fits like Cloud and Tifa's Advent Children outfits or Yuffie and Cid's Kingdom Hearts looks.
Riot MMO's future is 'incredibly bright' despite co-founder likening its development to the grail: 'Many a brave knight are going to die'
Despite a cloud of doom and gloom hanging over Riot's mysterious MMO in the wake of 2XKO's closure–including well-founded concerns from our own Harvey Randall—its co-founder seems confident in its ongoing development. At least, that's what I'm parsing from his relative non-answer when pressed about it during a panel at PAX West over the weekend.
Marc Merrill dropped a mention of the MMO while answering a different question during the panel, which was immediately chased up by host Greg Miller with half-joking prompts for further morsels of information. Merrill mostly laughs it off, but does give a somewhat half-answer that at least indicates development of it is moving along at… some sort of pace. Though Merrill's description of creating an MMO makes it seem like it's giving Riot a bit of a hard time.
"We know what players' hopes and dreams are," he said. "And it's on us as a team—can we exceed in the execution, you know? But what a worthy quest. We jokingly call it 'the grail' internally because we're like 'Fuck it, you know, many a brave knight are going to die on the grail quest. But fuck it, it's the grail, so let's go.' That's the mindset that we really try to cultivate and that is incredibly hard to do at scale. But I think we're doing a reasonable job and I think the future's incredibly bright."
I mean, I've never developed an MMO but… yeah, I suppose it's probably an absolute task and a half to undertake. I don't know if I necessarily would've gone all in on the grail and dying knight terminology since, y'know, that kind of makes me think about the layoffs. But hey, Merrill at the very least seems jazzed about the direction things are going in.
As for any sort of name (even a project name, damn), progression estimate, release date, or, well, any news of substance? Unfortunately, Merrill has absolutely nothing to offer us in that department. I'm just hoping we actually see this game manifest at some point in the future. And that Riot doesn't cut and run quite as quickly as it did with 2XKO if it isn't able to find its footing from day one.

